Dissolator's BEASTfilter v3.0i (25.04.2017) forum thread

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Dissolator's BEASTfilter v3.0i (25.04.2017) forum thread

Customize:

Good rares - Switch to "Show" good bases of rares, or "Hide" if you want to see only top bases of rares

All rares - Do you want to see all mediocre rares?


Chance Bases - Bases you want to highlight for chancing

Crafting bases - normal/magic items for crafting

Chisel Recipe - Highlights stone hamers etc for chisel recipe


Big RGB20 Items - Switch to "Show" RGB or 20% quality items which take more than 3-4 slots

Lowest Currency - Toggles visibility of armourer's scrap, wisdom/portal scrolls and shards

Non-quality Low cost Gems - Since Siosa sell 'em all, they're now hidden by default (only 1-alch gems like CwDT, GMP, IncAoE will be shown). Don't forget to press ALT when opening Strongboxes with "Contained Gems have Experience" mod, where may be some good high-level gems.

This is beta of FilterBlast sound theme editor. Please, provide your feedback!

If sound sliders not appeared - press Ctrl+F5 to update scripts.

Uniques - Uniques-only drop sound

Sound №:  
      Volume:  

GemsAndJewelry - Quality Gems and Rare Jewelry

Sound №:  
      Volume:  

Top - Top Value orbs, cards, maps etc

Sound №:  
      Volume:  

High - High value drop

Sound №:  
      Volume:  

Mid - Middle value drop

Sound №:  
      Volume:  

Low - Low value drop

Sound №:  
      Volume:  

       

Editable Source Code:

# BEASTfilter v3.0i for Path of Exile v2.6 # Comprehensive lootfilter for endgame and leveling # # Made by Dissolator https://www.pathofexile.com/account/view-profile/Dissolator # Huge Thanks goes to my guildmates (especially to Mono) whose feedback helped me to improve the filter over a time. # // FilterBlast Definitions SetGlobalFontSizeRange 26 45 # Game's default values: 18 45 SetOption $Good_rares switch [Show] [Hide] # Switch to "Show" good bases of rares, or "Hide" if you want to see only top bases of rares SetOption $All_rares switch [Hide] [Show] # Do you want to see all mediocre rares? SetOption $EmptyLine SetOption $Chance_Bases input ["Sorcerer Boots" "Leather Belt"] # Bases you want to highlight for chancing SetOption $Crafting_bases switch [Hide] [Show] # normal/magic items for crafting SetOption $Chisel_Recipe switch [Show] [Hide] # Highlights stone hamers etc for chisel recipe SetOption $EmptyLine SetOption $Big_RGB20_Items switch [Hide] [Show] # Switch to "Show" RGB or 20% quality items which take more than 3-4 slots SetOption $Lowest_Currency switch [Show] [Hide] # Toggles visibility of armourer's scrap, wisdom/portal scrolls and shards SetOption $Non-quality_Low_cost_Gems switch [Hide] [Show] # Since Siosa sell 'em all, they're now hidden by default (only 1-alch gems like CwDT, GMP, IncAoE will be shown). Don't forget to press ALT when opening Strongboxes with "Contained Gems have Experience" mod, where may be some good high-level gems. SetVar $Iron_Ring_Recipe Hide SetVar $Border_CritSpell 208 32 144 # // Sound Scheme and Tags SetSound $SoundUniques 1 250 # Uniques-only drop sound SetSound $SoundGemsAndJewelry 4 200 # Quality Gems and Rare Jewelry SetSound $SoundTop 6 300 # Top Value orbs, cards, maps etc SetSound $SoundHigh 5 290 # High value drop SetSound $SoundMid 2 220 # Middle value drop SetSound $SoundLow 8 170 # Low value drop SetTag @Snd_Unique PlayAlertSound $SoundUniques SetTag @Snd_GJ PlayAlertSound $SoundGemsAndJewelry SetTag @Snd_Top PlayAlertSound $SoundTop SetTag @Snd_High PlayAlertSound $SoundHigh SetTag @Snd_Mid PlayAlertSound $SoundMid SetTag @Snd_Low PlayAlertSound $SoundLow # // Color Scheme Tags SetTag @Rare Rarity = Rare SetTextColor 255 255 119 SetTag @Magic Rarity = Magic SetTextColor 184 218 242 SetTag @Normal Rarity = Normal SetTextColor 255 255 255 SetTag @Top_Base # Top base SetBackgroundColor 74 0 160 200 SetTag @Top_ILVL # Top itemlevel ItemLevel >= 84 SetBackgroundColor 74 0 160 SetTag @Top_wILVL # Top attack-weapon itemlevel ItemLevel >= 83 SetBackgroundColor 74 0 160 SetTag @Currency Class "Currency" SetTextColor 255 200 0 SetBackgroundColor 0 0 0 SetTag @TopCurrency SetTextColor 0 0 0 SetBackgroundColor 255 200 0 SetTag @Breach SetTextColor 210 0 0 SetBorderColor 255 255 255 SetTag @Essence SetTextColor 0 0 0 SetBackgroundColor 255 165 0 SetBorderColor 255 255 119 SetTag @DivCards Class "Divination Card" SetTextColor 255 255 255 SetBackgroundColor 30 144 255 SetBorderColor 255 255 255 SetTag @Maps Class "Maps" SetBackgroundColor 150 0 0 SetTag @MapFragment SetTextColor 255 255 255 SetBackgroundColor 210 0 0 SetBorderColor 255 192 203 SetTag @Jewelry Class "Amulets" "Belts" "Rings" SetBorderColor 255 192 203 SetTag @Quivers Class "Quivers" SetBorderColor 231 180 120 SetTag @Shields Class "Shields" SetBorderColor 163 141 109 SetTag @SpiritShields Class "Shields" BaseType "Spirit Shield" SetBorderColor $Border_CritSpell SetTag @1h_CritSpell Class "Daggers" "Wands" "Sceptres" SetBorderColor $Border_CritSpell SetTag @CritSpellBorder SetBorderColor $Border_CritSpell SetTag @AWeapons Class "Claws" "Staves" "Swords" "Axes" "Maces" "Bows" SetBorderColor 0 170 0 SetTag @AWeaponsBorder SetBorderColor 0 170 0 SetTag @Helmets Class "Helmets" SetBorderColor 255 40 0 220 SetTag @Boots Class "Boots" SetBorderColor 30 170 255 SetTag @Gloves Class "Gloves" SetBorderColor 255 215 0 SetTag @Armours Class "Body Armours" SetTag @Flasks SetBackgroundColor 54 100 146 170 SetTag @Flasks_All Class "Flasks" SetTag @Flasks_Utility Class "Utility Flasks" SetTag @Flasks_LifeMana Class "Life Flasks" "Mana Flasks" SetBorderColor 208 32 144 SetTag @Flasks_Hybrid Class "Hybrid Flasks" SetBorderColor 208 32 144 SetTag @Hidden SetBackgroundColor 0 0 0 80 ModFontSize % 0 # // Filter Code # Sections: # == 01 - Special-condition items # == 02 - Rare items # == 03 - Unique items # == 04 - Jewels and Gems # == 05 - Currency-like items # == 06 - Maps and fragments # == 07 - Simple stuff (chancing and recipes) # == 08 - Normal & Magic items for crafting # == 09 - Flasks # == 10 - Leveling # == 11 - Default stuff # Section: == 01 - Special-condition items # Something Fishy Show Tags @Snd_Top BaseType "Ancient Reliquary Key" "Albino Rhoa Feather" "Fishing Rod" "Rot Head Talisman" SetTextColor 255 200 0 SetBackgroundColor 54 100 146 SetBorderColor 255 200 0 ModFontSize % 100 # Talismans Show Tags @Snd_GJ Class "Amulets" BaseType "Talisman" SetBackgroundColor 0 100 150 200 SetBorderColor 200 200 200 ModFontSize % 80 # 6-links, 6 sockets etc Show Tags @Snd_Top Rarity <= Rare SetTextColor 255 200 0 SetBackgroundColor 128 0 128 ModFontSize % 100 Branch # // 6L LinkedSockets = 6 SetBorderColor 74 230 58 Branch # // 6s5L LinkedSockets = 5 Sockets = 6 SetBorderColor 255 200 0 Branch # // 6s Tags @Snd_High Sockets = 6 SetBorderColor 255 0 0 ModFontSize % 90 # 5-links Show Tags @Snd_High Rarity <= Rare LinkedSockets = 5 SetBackgroundColor 128 0 128 ModFontSize % 100 Branch # // top-ilvl weapons Tags @Top_wILVL @AWeapons DropLevel >= 58 Branch # // top-ilvl armours Tags @Top_ILVL @Armours DropLevel >= 56 Branch # // probably good bases Tags @Snd_Mid DropLevel >= 53 ItemLevel >= 73 ModFontSize % 85 Branch # // other Tags @Snd_Low ModFontSize % 65 # white sockets (for weapon-switch gem leveling) Show Corrupted True Rarity <= Rare Sockets = 3 SocketGroup "WW" SetBackgroundColor 150 0 0 SetBorderColor 255 255 255 ModFontSize % 66 # Atziri's Specials Show Tags @Armours BaseType "Sacrificial Garb" Rarity <= Rare SetBackgroundColor 89 6 8 SetBorderColor 210 0 0 ModFontSize % 66 # Section: == 02 - Rare items # Jewelry Show Tags @Rare @Jewelry @Snd_GJ ModFontSize % 85 Branch # // 84 ilvl Tags @Top_ILVL ModFontSize % 100 Branch # // Atlas-specific bases Tags @Top_Base BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" ModFontSize % 100 Branch # // 75+ ilvl ItemLevel >= 75 SetBackgroundColor 28 70 161 Branch # // 60+ ilvl ItemLevel >= 60 SetBackgroundColor 107 60 19 Branch # // <= 59 ilvl (may be used for chance-recipes) SetBackgroundColor 0 0 0 150 # Attack weapons Show Tags @Rare @AWeapons @Top_Base BaseType "Gemini Claw" "Fancy Foil" "Jewelled Foil" "Spiraled Foil" "Dragoon Sword" "Behemoth Mace" "Siege Axe" "Vaal Hatchet" "Runic Hatchet" "Eternal Sword" "Tiger Hook" "Vaal Axe" "Fleshripper" "Lion Sword" "Vaal Greatsword" "Exquisite Blade" "Coronal Maul" "Eclipse Staff" "Judgement Staff" "Lathi" "Maelstr" "Harbinger Bow" ModFontSize % 85 Branch Tags @Top_wILVL Branch ItemLevel >= 73 $Good_rares Tags @Rare @AWeaponsBorder ModFontSize % 65 Branch Tags @Top_wILVL Class "Bows" DropLevel >= 56 Branch Tags @Top_wILVL Class "Staves" "Two Hand Axes" DropLevel >= 60 Branch Tags @Top_wILVL Class "Axes" "Claws" "Maces" "Swords" DropLevel >= 58 Branch Class "Bows" ItemLevel >= 73 DropLevel >= 56 Branch Class "Staves" "Two Hand Axes" ItemLevel >= 73 DropLevel >= 60 Branch Class "Axes" "Claws" "Maces" "Swords" ItemLevel >= 73 DropLevel >= 58 Show Tags @Rare @AWeapons Branch $All_rares ItemLevel >= 68 ModFontSize % 35 Branch # // Leveling ModFontSize % 65 # Crit/Spell weapons and shields Show Tags @Rare @CritSpellBorder @Top_Base Class "Daggers" "Wands" "Sceptres" "Shields" BaseType "Kris" "Skean" "Demon Dagger" "Ambusher" "Sambar Sceptre" "Void Sceptre" "Opal Sceptre" "Carnal Sceptre" "Vaal Sceptre" "Platinum Sceptre" "Abyssal Sceptre" "Crystal Sceptre" "Profane Wand" "Prophecy Wand" "Tornado Wand" "Opal Wand" "Imbued Wand" "Demon's Horn" "Omen Wand" "Serpent Wand" "Crystal Wand" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Titanium Spirit Shield" "Harmonic Spirit Shield" "Vaal Spirit Shield" ModFontSize % 85 Branch Tags @Top_ILVL Branch ItemLevel >= 73 $Good_rares Tags @Rare @CritSpellBorder ModFontSize % 65 Branch Tags @Top_ILVL Class "Daggers" "Sceptres" "Wands" Branch Tags @Top_ILVL Class "Shields" BaseType "Spirit Shield" Branch Class "Daggers" "Sceptres" "Wands" ItemLevel >= 73 ModFontSize % 50 Branch Class "Shields" BaseType "Spirit Shield" ItemLevel >= 73 ModFontSize % 50 Branch # // Leveling Class "Daggers" "Sceptres" "Wands" Branch # // Leveling Class "Shields" BaseType "Spirit Shield" # Quivers Show Tags @Rare @Quivers Branch Tags @Quivers @Top_Base BaseType "Spike-Point Arrow Quiver" ModFontSize % 80 Branch $All_rares ItemLevel >= 68 ModFontSize % 35 Branch # // Leveling ModFontSize % 65 # Shields Show Tags @Rare @Shields @Top_Base BaseType "Archon Kite Shield" "Mosaic Kite Shield" ModFontSize % 85 Branch Tags @Top_ILVL Branch ItemLevel >= 73 $Good_rares Tags @Rare @Shields ModFontSize % 65 DropLevel >= 62 Branch Tags @Top_wILVL Branch ItemLevel >= 73 Show Tags @Rare @Shields Branch $All_rares ItemLevel >= 68 ModFontSize % 35 Branch # // Leveling ModFontSize % 65 # Body Armours Show Tags @Rare @Armours ModFontSize % 55 Branch Tags @Top_ILVL DropLevel >= 62 ModFontSize % 65 Branch DropLevel >= 62 ItemLevel >= 72 ModFontSize % 65 Branch $Good_rares Tags @Top_ILVL DropLevel >= 56 Branch $Good_rares DropLevel >= 56 ItemLevel >= 72 Branch $All_rares ItemLevel >= 68 ModFontSize % 35 Branch # // Leveling # Helmets Show Tags @Rare @Helmets ModFontSize % 65 Branch Tags @Top_Base @Top_ILVL BaseType "Bone Helmet" ModFontSize % 85 Branch Tags @Top_ILVL DropLevel >= 62 ModFontSize % 80 Branch Tags @Top_Base BaseType "Bone Helmet" ModFontSize % 75 Branch DropLevel >= 62 ItemLevel >= 72 ModFontSize % 70 Branch $Good_rares Tags @Top_ILVL DropLevel >= 43 Branch $Good_rares DropLevel >= 43 ItemLevel >= 72 Branch $All_rares ItemLevel >= 68 ModFontSize % 35 Branch # // Leveling # Gloves Show Tags @Rare @Gloves ModFontSize % 65 Branch Tags @Top_Base @Top_ILVL BaseType "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" ModFontSize % 85 Branch Tags @Top_ILVL DropLevel >= 57 ModFontSize % 80 Branch Tags @Top_Base BaseType "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" ModFontSize % 75 Branch DropLevel >= 57 ItemLevel >= 72 ModFontSize % 70 Branch $Good_rares Tags @Top_ILVL DropLevel >= 36 Branch $Good_rares DropLevel >= 36 ItemLevel >= 72 Branch $All_rares ItemLevel >= 68 ModFontSize % 35 Branch # // Leveling # Boots Show Tags @Rare @Boots ModFontSize % 65 Branch Tags @Top_Base @Top_ILVL BaseType "Two-Toned Boots" ModFontSize % 85 Branch Tags @Top_ILVL DropLevel >= 58 ModFontSize % 80 Branch Tags @Top_Base BaseType "Two-Toned Boots" ModFontSize % 75 Branch DropLevel >= 58 ItemLevel >= 72 ModFontSize % 70 Branch $Good_rares Tags @Top_ILVL DropLevel >= 36 Branch $Good_rares DropLevel >= 36 ItemLevel >= 72 Branch $All_rares ItemLevel >= 68 ModFontSize % 35 Branch # // Leveling # Section: == 03 - Unique items - thanks to Neversink for unique-tier-list from last economy update Show Tags @Snd_Unique Rarity = Unique SetTextColor 175 96 37 SetBackgroundColor 255 255 255 ModFontSize % 100 Branch # // 5-6 links LinkedSockets >= 5 SetBorderColor 74 230 58 Branch # // 6 sockets Sockets = 6 SetBorderColor 255 0 0 Branch # // top-tier BaseType "Stibnite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Silver Flask" "Void Axe" "Prophecy Wand" "Jewelled Foil" "Royal Axe" "Cutlass" "Sorcerer Boots" "Occultist's Vestment" "Crusader Boots" "Rawhide Boots" "Ezomyte Tower Shield" "Deicide Mask" "Glorious Plate" "Ezomyte Burgonet" "Assassin's Garb" SetBorderColor 255 200 0 Branch # // high-tier BaseType "Granite Flask" "Bismuth Flask" "Fiend Dagger" "Imperial Staff" "Carnal Sceptre" "Siege Axe" "Abyssal Axe" "Sacrificial Garb" "Ritual Sceptre" "Judgement Staff" "Vaal Sceptre" "Imperial Maul" "Steelhead" "Carnal Sceptre" "Terror Maul" "Jingling Spirit Shield" "Savant's Robe" "Gladiator Plate" "Vaal Regalia" "Sacrificial Garb" "Archon Kite Shield" "Legion Gloves" "Raven Mask" "Champion Kite Shield" "Nightmare Bascinet" "Clasped Mitts" "Penetrating Arrow Quiver" "Two-Stone Ring" "Gold Ring" "Crystal Belt" "Citrine Amulet" "Ebony Tower Shield" "Onyx Amulet" "Goathide Boots" SetBorderColor 255 200 0 ModFontSize % 85 Branch # // other SetBorderColor 175 96 37 ModFontSize % 70 # Section: == 04 - Jewels and Gems Show Class "Jewel" SetBackgroundColor 0 128 0 Branch # // Rare Tags @Snd_GJ Rarity = Rare SetTextColor 255 255 119 SetBorderColor 255 255 119 ModFontSize % 80 Branch # // Magic and Scoured Rarity <= Magic SetTextColor 255 255 255 SetBorderColor 184 218 242 ModFontSize % 70 # Quality gems Show Tags @Snd_GJ Quality > 0 Class "Gems" SetTextColor 255 255 255 SetBackgroundColor 27 162 155 ModFontSize % 80 Branch # // Drop-only BaseType "Enlighten" "Empower" "Enhance" "Portal" "Detonate Mines" "Added Chaos Damage" "Item Quantity" "Vaal Breach" SetBorderColor 255 200 0 ModFontSize % 100 Branch # // Vaal BaseType "Vaal" SetBorderColor 210 0 0 Branch # // High-quality Quality >= 10 SetBorderColor 255 255 255 Branch # // Low-quality Quality < 10 ModFontSize % 70 # Non-quality gems Show Class "Gems" SetTextColor 27 162 155 SetBackgroundColor 0 0 0 ModFontSize % 80 Branch # // Drop-only Tags @Snd_GJ BaseType "Enlighten" "Empower" "Enhance" "Portal" "Detonate Mines" "Added Chaos Damage" "Item Quantity" "Vaal Breach" SetBorderColor 255 255 255 Branch # // Vaal BaseType "Vaal" SetBorderColor 210 0 0 Branch # // regular gems with 1 alch cost at Siosa BaseType "Cast wh" "Cast on" "Curse On" "Greater" "Chain" "Cluster" "Multistrike" "Spell Echo" "Increased Area" "Elemental Pro" SetBackgroundColor 0 0 0 170 ModFontSize % 50 Branch # // regular low-cost gems SwitchTo $Non-quality_Low_cost_Gems SetBackgroundColor 0 0 0 170 ModFontSize % 40 # Section: == 05 - Currency-like items # Currency Show Tags @Currency ModFontSize % 80 Branch # // tier 1 Tags @Snd_Top @TopCurrency BaseType "Mirror of Kalandra" "Exalted Orb" "Divine Orb" "Eternal Orb" SetBorderColor 255 255 119 ModFontSize % 100 Branch # // tier 2 Tags @Snd_High @TopCurrency BaseType "Gemcutter's Prism" "Regal Orb" "Vaal Orb" "Orb of Regret" "Chaos Orb" "Blessed Orb" "Orb of Scouring" "Cartographer's Sextant" "Cartographer's Seal" "Unshaping Orb" ModFontSize % 90 Branch # // tier 3 Tags @Snd_Mid BaseType "Cartographer's Chisel" "Orb of Fusing" "Orb of Alchemy" "Orb of Chance" "Jeweller's Orb" SetBorderColor 255 200 0 Branch # // tier 4 Tags @Snd_Low BaseType "Chromatic Orb" "Orb of Alteration" "Orb of Augmentation" "Glassblower's Bauble" Branch # // tier 5 BaseType "Orb of Transmutation" "Blacksmith's Whetstone" ModFontSize % 70 Branch $Lowest_Currency # // tier 6+ BaseType "Armourer's Scrap" "Alchemy Shard" "Alteration Shard" "Portal Scroll" "Scroll of Wisdom" "Transmutation Shard" "Scroll Fragment" ModFontSize % 60 Branch # // Prophecy Tags @Snd_Mid BaseType "Silver Coin" "Prophecy" SetTextColor 74 0 160 200 SetBackgroundColor 200 200 200 SetBorderColor 255 255 255 Branch # // Essence - Tier 1 Tags @Snd_High @Essence BaseType "Remnant of Corruption" "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium" SetBorderColor 255 0 0 ModFontSize % 100 Branch # // Essence - Tier 2-5 Tags @Snd_Mid @Essence BaseType "Wailing Essence" "Screaming Essence" "Shrieking Essence" "Deafening Essence" ModFontSize % 90 Branch # // Essence - Tier 6-8 Tags @Snd_Low @Essence BaseType "Muttering Essence" "Whispering Essence" "Weeping Essence" Branch # // Breach Splinters Tags @Snd_Mid @Breach BaseType "Splinter of" SetBackgroundColor 200 200 200 Branch # // Breach Tags @Snd_Top @Breach BaseType "Blessing of" SetBackgroundColor 255 165 0 ModFontSize % 100 Branch # // Perandus Tags @Snd_Mid BaseType "Perandus Coin" SetTextColor 0 0 0 SetBackgroundColor 231 180 120 SetBorderColor 74 0 160 200 # Divination cards - thanks to Neversink for card-tier-list from last economy update Show Tags @DivCards ModFontSize % 80 Branch # // naming exceptions Tags @Snd_Low BaseType "The Wolf's Shadow" Branch # // tier 1 Tags @Snd_Top BaseType "House of Mirrors" "The Doctor" "The Fiend" "Hunter's Reward" "The Dragon's Heart" "Mawr Blaidd" "The Last One Standing" "The Offering" "The Ethereal" "The Queen" "Abandoned Wealth" "The Brittle Emperor" "The Immortal" "The Artist" "Wealth and Power" "Pride Before the Fall" "The Enlightened" "The King's Heart" "Bowyer's Dream" "The Hunger" "The Celestial Justicar" "Spark and the Flame" "Emperor of Purity" "Polymath" ModFontSize % 100 Branch # // tier 2 Tags @Snd_High BaseType "Chaotic Disposition" "The Void" "The Cartographer" "The Dapper Prodigy" "The Vast" "The Dark Mage" "Last Hope" "The Valkyrie" "The Sephirot" "The Hoarder" "The Chains that Bind" "The Warlord" "The Aesthete" "Saint's Treasure" "The Thaumaturgist" "Heterochromia" "The Porcupine" "The Stormcaller" "The Soul" Branch # // tier 3 Tags @Snd_Mid BaseType "The Road to Power" "The Arena Champion" "The Gladiator" "Glimmer of Hope" "The Tyrant" "The Union" "The Risk" "The Trial" "Scholar of the Seas" "Lucky Deck" "Humility" "The Penitent" "The Penitent" "The Surveyor" "Lysah's Respite" "The Inventor" "The Jester" "Vinia's Token" "Rats" "The Wrath" "Hope" "Treasure Hunter" "The Explorer" "The Body" "The Encroaching Darkness" "Jack in the Box" "The Traitor" "Valley of Steel Boxes" "Wolven King's Bite" "Wretched" "The Opulent" "Might is Right" "The Fletcher" "The Forsaken" "The Formless Sea" "The Demoness" "Time-Lost Relic" "The Wolf" "Earth Drinker" "Standoff" "Merciless Armament" Branch # // tier no thanks BaseType "Carrion Crow" "Other Cheek" "Hermit" "King's Blade" "Thunderous Skies" "Metalsmith's Gift" "The Inoculated" "The Rabid Rhoa" "The Scarred Meadow" "The Scholar" ModFontSize % 40 Branch # // tier 4 - all others Tags @Snd_Low # Section: == 06 - Maps and fragments # Map fragments Show Tags @MapFragment Branch # // Rarest Map fragments, Labyrinth map item and Prophecy fragments Tags @Snd_Top BaseType "Offering to the Goddess" "Mortal Hope" "Sacrifice at Midnight" "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key" "Fragment of the Phoenix" "Fragment of the Minotaur" "Fragment of the Chimera" "Fragment of the Hydra" "Breachstone" ModFontSize % 100 Branch Tags @Snd_High Class "Map Fragments" "Leaguestones" ModFontSize % 85 # Top-tier Maps Show Tags @Maps @Snd_Top DropLevel >= 79 ModFontSize % 100 Branch Tags @Rare SetBorderColor 255 255 119 Branch Tags @Magic SetBorderColor 184 218 242 Branch Tags @Normal SetBorderColor 255 255 255 # High-tier Maps Show Tags @Maps @Snd_High DropLevel >= 74 ModFontSize % 90 Branch Tags @Rare SetBorderColor 255 255 119 Branch Tags @Magic SetBorderColor 184 218 242 Branch Tags @Normal SetBorderColor 255 255 255 # High-tier Maps Show Tags @Maps @Snd_High DropLevel >= 74 ModFontSize % 90 Branch Tags @Rare SetBorderColor 255 255 119 Branch Tags @Magic SetBorderColor 184 218 242 Branch Tags @Normal SetBorderColor 255 255 255 # Mid-tier Maps on low tiers Show Tags @Maps @Snd_Mid ItemLevel < 79 DropLevel >= 71 ModFontSize % 80 Branch Tags @Rare SetBorderColor 255 255 119 Branch Tags @Magic SetBorderColor 184 218 242 Branch Tags @Normal SetBorderColor 255 255 255 # Mid-tier Maps on high tiers Show Tags @Maps DropLevel >= 71 ModFontSize % 60 Branch Tags @Rare SetBorderColor 255 255 119 Branch Tags @Magic SetBorderColor 184 218 242 Branch Tags @Normal SetBorderColor 255 255 255 # Low-tier Maps on early levels Show Tags @Maps @Snd_Low ItemLevel < 74 ModFontSize % 75 Branch Tags @Rare SetBorderColor 255 255 119 Branch Tags @Magic SetBorderColor 184 218 242 Branch Tags @Normal SetBorderColor 255 255 255 # Low-tier Maps on high-tiers Show Tags @Maps ModFontSize % 50 Branch Tags @Rare SetBorderColor 255 255 119 Branch Tags @Magic SetBorderColor 184 218 242 Branch Tags @Normal SetBorderColor 255 255 255 # Section: == 07 - Simple stuff (chancing and recipes) # Chance bases Show BaseType $Chance_Bases Rarity = Normal SetTextColor 255 255 255 SetBackgroundColor 175 96 37 220 SetBorderColor 255 255 255 Branch Tags @Top_ILVL ModFontSize % 80 Branch ModFontSize % 50 # Chisel recipe bases $Chisel_Recipe BaseType "Stone Hammer" "Rock Breaker" "Gavel" SetBackgroundColor 128 128 128 ModFontSize % 50 Branch Quality >= 14 Rarity = Magic SetBorderColor 255 255 255 Branch Quality >= 5 Rarity = Normal SetBorderColor 255 255 255 Branch Rarity = Normal ModFontSize % 45 # normal/magic RGB items Show Rarity <= Magic SocketGroup "RGB" SetBackgroundColor 150 0 0 SetBorderColor 74 230 58 Branch $Big_RGB20_Items Height >= 3 Width = 2 ModFontSize % 40 Branch ModFontSize % 50 # white items with 20% quality Show Quality = 20 Rarity = Normal SetBorderColor 255 255 255 Branch $Big_RGB20_Items Height >= 3 Width = 2 ModFontSize % 35 Branch ModFontSize % 45 # Section: == 08 - Normal & Magic items for crafting # hide bad jewelry bases Hide Tags @Jewelry ItemLevel >= 30 ModFontSize % 0 Branch # // completely useless BaseType "Unset Ring" "Paua Ring" Branch # // useful for 5-chance orb recipe BaseType "Cloth Belt" "Coral Amulet" "Coral Ring" # Iron Ring for recipes $Iron_Ring_Recipe Tags @Jewelry BaseType "Iron Ring" Rarity <= Magic SetTextColor 0 0 0 SetBackgroundColor 128 128 128 ModFontSize % 20 # Jewelry for crafting Show Tags @Jewelry ModFontSize % 80 Branch Tags @Top_Base @Top_ILVL BaseType "Blue Pearl Amulet" "Marble Amulet" "Steel Ring" "Opal Ring" "Vanguard Belt" "Crystal Belt" ModFontSize % 90 Branch $Crafting_bases Tags @Top_ILVL Branch Tags @Top_Base BaseType "Blue Pearl Amulet" "Marble Amulet" "Steel Ring" "Opal Ring" "Vanguard Belt" "Crystal Belt" ItemLevel >= 75 Branch $Crafting_bases ItemLevel >= 75 ModFontSize % 40 # Weapons $Crafting_bases Tags @Top_Base @Top_wILVL ModFontSize % 70 Branch Tags @AWeapons BaseType "Gemini Claw" "Fancy Foil" "Jewelled Foil" "Spiraled Foil" "Dragoon Sword" "Behemoth Mace" "Siege Axe" "Vaal Hatchet" "Runic Hatchet" "Eternal Sword" "Tiger Hook" "Vaal Axe" "Fleshripper" "Lion Sword" "Vaal Greatsword" "Exquisite Blade" "Coronal Maul" "Eclipse Staff" "Judgement Staff" "Lathi" "Maelstr" "Harbinger Bow" Branch Tags @CritSpellBorder Class "Daggers" "Wands" "Sceptres" "Shields" BaseType "Kris" "Skean" "Demon Dagger" "Ambusher" "Sambar Sceptre" "Void Sceptre" "Opal Sceptre" "Carnal Sceptre" "Vaal Sceptre" "Platinum Sceptre" "Abyssal Sceptre" "Crystal Sceptre" "Profane Wand" "Prophecy Wand" "Tornado Wand" "Opal Wand" "Imbued Wand" "Demon's Horn" "Omen Wand" "Serpent Wand" "Crystal Wand" # Armour pieces $Crafting_bases Tags @Top_Base @Top_ILVL ModFontSize % 70 Branch Tags @CritSpellBorder Class "Shields" BaseType "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Titanium Spirit Shield" "Harmonic Spirit Shield" "Vaal Spirit Shield" Branch Tags @Shields BaseType "Archon Kite Shield" "Mosaic Kite Shield" Branch Comment Tags @Armours DropLevel >= 62 ModFontSize % 35 Branch Tags @Helmets BaseType "Bone Helmet" ModFontSize % 80 Branch Tags @Helmets DropLevel >= 62 Branch Tags @Gloves BaseType "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" ModFontSize % 80 Branch Tags @Gloves DropLevel >= 57 Branch Tags @Boots BaseType "Two-Toned Boots" ModFontSize % 80 Branch Tags @Boots DropLevel >= 58 # Section: == 09 - Flasks # Quality flasks for Glassblower's recipe Show Tags @Flasks @Flasks_All SetBorderColor 184 218 242 Branch Quality >= 10 Branch Hide # // Hide low-quality flasks from maps (less clutter) Tags @Hidden Quality < 10 ItemLevel >= 72 Branch Quality > 0 # Utility flasks pseudo-tier border highlight Show Tags @Flasks @Flasks_Utility Branch BaseType "Granite Flask" "Jade Flask" "Diamond Flask" "Sulphur Flask" "Basalt Flask" "Silver Flask" SetBorderColor 231 180 120 Branch BaseType "Quicksilver Flask" "Quartz Flask" "Aquamarine Flask" "Bismuth Flask" "Stibnite Flask" SetBorderColor 50 230 100 Branch SetBorderColor 136 136 255 # Regular Flasks Leveling Progression Show Tags @Flasks Branch Tags @Flasks_LifeMana @Flasks_Hybrid DropLevel >= 60 Branch Tags @Flasks_Hybrid DropLevel = 50 ItemLevel <= 70 Branch Hide Tags @Flasks_LifeMana @Flasks_Hybrid @Hidden DropLevel < 60 ItemLevel >= 60 Branch Tags @Flasks_Hybrid DropLevel = 30 ItemLevel <= 50 Branch Hide Tags @Flasks_LifeMana @Flasks_Hybrid @Hidden DropLevel < 40 ItemLevel >= 40 Branch Tags @Flasks_Hybrid DropLevel = 20 ItemLevel < 40 Branch Hide Tags @Flasks_LifeMana @Flasks_Hybrid @Hidden DropLevel < 30 ItemLevel >= 30 Branch Tags @Flasks_Hybrid DropLevel = 10 ItemLevel < 30 Branch Hide Tags @Flasks_LifeMana @Hidden DropLevel < 12 ItemLevel >= 18 Branch Tags @Flasks_LifeMana ItemLevel < 18 Branch Tags @Flasks_LifeMana @Flasks_Hybrid # Section: == 10 - Leveling Show ItemLevel <= 45 Branch Tags @Jewelry Rarity <= Magic Branch Tags @Quivers Show ItemLevel <= 45 LinkedSockets >= 4 Branch Class "Two Hand" "Staves" "Bows" SetBorderColor 0 170 0 Branch Tags @Helmets Branch Tags @Gloves Branch Tags @Boots Show ItemLevel <= 45 LinkedSockets >= 3 Branch Tags @1h_CritSpell Branch Class "One Hand" "Claws" SetBorderColor 0 170 0 Branch Tags @SpiritShields Branch Tags @Shields Show ItemLevel <= 22 Branch Tags @1h_CritSpell Branch Tags @AWeapons Branch Tags @Helmets Branch Tags @Gloves Branch Tags @Boots Branch Tags @SpiritShields Branch Tags @Shields Branch # Section: == 11 - Default stuff Show Class "Quest Items" Branch BaseType "Shaper's Orb" ModFontSize % 100 Branch ModFontSize % 80 Show Class "Labyrinth" SetBorderColor 50 230 100 ModFontSize % 90 Show Class "Microtransactions" "Hideout Doodads" # possible Warband items highlight Hide Identified True Rarity = Magic SetBackgroundColor 0 0 0 ModFontSize % 80 Branch # // Chaos - Betrayer's/Deceiver's/Turncoat's (Damage Penetrates (6-10)% Fire/Cold/Lightning Resistance) Tags @1h_CritSpell Branch # // Chaos - Betrayer's/Deceiver's/Turncoat's (Damage Penetrates (6-10)% Fire/Cold/Lightning Resistance) Tags @AWeapons Branch # // Fire - Redblade (10% of physical damage taken as fire damage) Tags @Helmets Branch # // Lightning - Brinerot (+30% IIR during flask effect) Tags @Gloves Branch # // Cold - Mutewind (Cannot be frozen) Tags @Boots # hide everything unworthy Hide Tags @Hidden Branch Tags @Jewelry Branch Tags @Quivers Branch Tags @1h_CritSpell Branch Tags @AWeapons Branch Tags @Helmets Branch Tags @Gloves Branch Tags @Boots Branch Tags @SpiritShields Branch Tags @Shields Branch Tags @Armours # Failsafe - show and alert something unknown to filter Show ModFontSize % 100 PlayAlertSound 4 200

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# Item filter downloaded at FilterBLAST - for updates visit: # http://filterblast.oversoul.xyz/advanced/Dissolator/ # BEASTfilter v3.0i for Path of Exile v2.6 # Comprehensive lootfilter for endgame and leveling # # Made by Dissolator https://www.pathofexile.com/account/view-profile/Dissolator # Huge Thanks goes to my guildmates (especially to Mono) whose feedback helped me to improve the filter over a time. # Sections: # == 01 - Special-condition items # == 02 - Rare items # == 03 - Unique items # == 04 - Jewels and Gems # == 05 - Currency-like items # == 06 - Maps and fragments # == 07 - Simple stuff (chancing and recipes) # == 08 - Normal & Magic items for crafting # == 09 - Flasks # == 10 - Leveling # == 11 - Default stuff # Section: == 01 - Special-condition items # Something Fishy Show BaseType "Ancient Reliquary Key" "Albino Rhoa Feather" "Fishing Rod" "Rot Head Talisman" SetFontSize 45 SetTextColor 255 200 0 SetBackgroundColor 54 100 146 SetBorderColor 255 200 0 PlayAlertSound 6 300 # Talismans Show Class Amulets BaseType Talisman SetFontSize 41 SetBackgroundColor 0 100 150 200 SetBorderColor 200 200 200 PlayAlertSound 4 200 # 6-links, 6 sockets etc Show LinkedSockets = 6 Rarity <= Rare SetFontSize 45 SetTextColor 255 200 0 SetBackgroundColor 128 0 128 SetBorderColor 74 230 58 PlayAlertSound 6 300 Show LinkedSockets = 5 Sockets = 6 Rarity <= Rare SetFontSize 45 SetTextColor 255 200 0 SetBackgroundColor 128 0 128 SetBorderColor 255 200 0 PlayAlertSound 6 300 Show Sockets = 6 Rarity <= Rare SetFontSize 43 SetTextColor 255 200 0 SetBackgroundColor 128 0 128 SetBorderColor 255 0 0 PlayAlertSound 5 290 # 5-links Show LinkedSockets = 5 DropLevel >= 58 Class Claws Staves Swords Axes Maces Bows Rarity <= Rare ItemLevel >= 83 SetFontSize 45 SetBackgroundColor 74 0 160 SetBorderColor 0 170 0 PlayAlertSound 5 290 Show LinkedSockets = 5 DropLevel >= 56 Class "Body Armours" Rarity <= Rare ItemLevel >= 84 SetFontSize 45 SetBackgroundColor 74 0 160 PlayAlertSound 5 290 Show LinkedSockets = 5 DropLevel >= 53 Rarity <= Rare ItemLevel >= 73 SetFontSize 42 SetBackgroundColor 128 0 128 PlayAlertSound 2 220 Show LinkedSockets = 5 Rarity <= Rare SetFontSize 38 SetBackgroundColor 128 0 128 PlayAlertSound 8 170 # white sockets (for weapon-switch gem leveling) Show Sockets = 3 Corrupted True SocketGroup WW Rarity <= Rare SetFontSize 39 SetBackgroundColor 150 0 0 SetBorderColor 255 255 255 # Atziri's Specials Show Class "Body Armours" BaseType "Sacrificial Garb" Rarity <= Rare SetFontSize 39 SetBackgroundColor 89 6 8 SetBorderColor 210 0 0 # Section: == 02 - Rare items # Jewelry Show Class Amulets Belts Rings Rarity = Rare ItemLevel >= 84 SetFontSize 45 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 255 192 203 PlayAlertSound 4 200 Show Class Amulets Belts Rings BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" Rarity = Rare SetFontSize 45 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 200 SetBorderColor 255 192 203 PlayAlertSound 4 200 Show Class Amulets Belts Rings Rarity = Rare ItemLevel >= 75 SetFontSize 42 SetTextColor 255 255 119 SetBackgroundColor 28 70 161 SetBorderColor 255 192 203 PlayAlertSound 4 200 Show Class Amulets Belts Rings Rarity = Rare ItemLevel >= 60 SetFontSize 42 SetTextColor 255 255 119 SetBackgroundColor 107 60 19 SetBorderColor 255 192 203 PlayAlertSound 4 200 Show Class Amulets Belts Rings Rarity = Rare SetFontSize 42 SetTextColor 255 255 119 SetBackgroundColor 0 0 0 150 SetBorderColor 255 192 203 PlayAlertSound 4 200 # Attack weapons Show Class Claws Staves Swords Axes Maces Bows BaseType "Gemini Claw" "Fancy Foil" "Jewelled Foil" "Spiraled Foil" "Dragoon Sword" "Behemoth Mace" "Siege Axe" "Vaal Hatchet" "Runic Hatchet" "Eternal Sword" "Tiger Hook" "Vaal Axe" Fleshripper "Lion Sword" "Vaal Greatsword" "Exquisite Blade" "Coronal Maul" "Eclipse Staff" "Judgement Staff" Lathi Maelstr "Harbinger Bow" Rarity = Rare ItemLevel >= 83 SetFontSize 42 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 0 170 0 Show Class Claws Staves Swords Axes Maces Bows BaseType "Gemini Claw" "Fancy Foil" "Jewelled Foil" "Spiraled Foil" "Dragoon Sword" "Behemoth Mace" "Siege Axe" "Vaal Hatchet" "Runic Hatchet" "Eternal Sword" "Tiger Hook" "Vaal Axe" Fleshripper "Lion Sword" "Vaal Greatsword" "Exquisite Blade" "Coronal Maul" "Eclipse Staff" "Judgement Staff" Lathi Maelstr "Harbinger Bow" Rarity = Rare ItemLevel >= 73 SetFontSize 42 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 200 SetBorderColor 0 170 0 Show DropLevel >= 56 Class Bows Rarity = Rare ItemLevel >= 83 SetFontSize 38 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 0 170 0 Show DropLevel >= 60 Class Staves "Two Hand Axes" Rarity = Rare ItemLevel >= 83 SetFontSize 38 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 0 170 0 Show DropLevel >= 58 Class Axes Claws Maces Swords Rarity = Rare ItemLevel >= 83 SetFontSize 38 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 0 170 0 Show DropLevel >= 56 Class Bows Rarity = Rare ItemLevel >= 73 SetFontSize 38 SetTextColor 255 255 119 SetBorderColor 0 170 0 Show DropLevel >= 60 Class Staves "Two Hand Axes" Rarity = Rare ItemLevel >= 73 SetFontSize 38 SetTextColor 255 255 119 SetBorderColor 0 170 0 Show DropLevel >= 58 Class Axes Claws Maces Swords Rarity = Rare ItemLevel >= 73 SetFontSize 38 SetTextColor 255 255 119 SetBorderColor 0 170 0 Hide Class Claws Staves Swords Axes Maces Bows Rarity = Rare ItemLevel >= 68 SetFontSize 33 SetTextColor 255 255 119 SetBorderColor 0 170 0 Show Class Claws Staves Swords Axes Maces Bows Rarity = Rare SetFontSize 38 SetTextColor 255 255 119 SetBorderColor 0 170 0 # Crit/Spell weapons and shields Show Class Daggers Wands Sceptres Shields BaseType Kris Skean "Demon Dagger" Ambusher "Sambar Sceptre" "Void Sceptre" "Opal Sceptre" "Carnal Sceptre" "Vaal Sceptre" "Platinum Sceptre" "Abyssal Sceptre" "Crystal Sceptre" "Profane Wand" "Prophecy Wand" "Tornado Wand" "Opal Wand" "Imbued Wand" "Demon's Horn" "Omen Wand" "Serpent Wand" "Crystal Wand" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Titanium Spirit Shield" "Harmonic Spirit Shield" "Vaal Spirit Shield" Rarity = Rare ItemLevel >= 84 SetFontSize 42 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 208 32 144 Show Class Daggers Wands Sceptres Shields BaseType Kris Skean "Demon Dagger" Ambusher "Sambar Sceptre" "Void Sceptre" "Opal Sceptre" "Carnal Sceptre" "Vaal Sceptre" "Platinum Sceptre" "Abyssal Sceptre" "Crystal Sceptre" "Profane Wand" "Prophecy Wand" "Tornado Wand" "Opal Wand" "Imbued Wand" "Demon's Horn" "Omen Wand" "Serpent Wand" "Crystal Wand" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Titanium Spirit Shield" "Harmonic Spirit Shield" "Vaal Spirit Shield" Rarity = Rare ItemLevel >= 73 SetFontSize 42 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 200 SetBorderColor 208 32 144 Show Class Daggers Sceptres Wands Rarity = Rare ItemLevel >= 84 SetFontSize 38 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 208 32 144 Show Class Shields BaseType "Spirit Shield" Rarity = Rare ItemLevel >= 84 SetFontSize 38 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 208 32 144 Show Class Daggers Sceptres Wands Rarity = Rare ItemLevel >= 73 SetFontSize 36 SetTextColor 255 255 119 SetBorderColor 208 32 144 Show Class Shields BaseType "Spirit Shield" Rarity = Rare ItemLevel >= 73 SetFontSize 36 SetTextColor 255 255 119 SetBorderColor 208 32 144 Show Class Daggers Sceptres Wands Rarity = Rare SetFontSize 38 SetTextColor 255 255 119 SetBorderColor 208 32 144 Show Class Shields BaseType "Spirit Shield" Rarity = Rare SetFontSize 38 SetTextColor 255 255 119 SetBorderColor 208 32 144 # Quivers Show Class Quivers BaseType "Spike-Point Arrow Quiver" Rarity = Rare SetFontSize 41 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 200 SetBorderColor 231 180 120 Hide Class Quivers Rarity = Rare ItemLevel >= 68 SetFontSize 33 SetTextColor 255 255 119 SetBorderColor 231 180 120 Show Class Quivers Rarity = Rare SetFontSize 38 SetTextColor 255 255 119 SetBorderColor 231 180 120 # Shields Show Class Shields BaseType "Archon Kite Shield" "Mosaic Kite Shield" Rarity = Rare ItemLevel >= 84 SetFontSize 42 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 163 141 109 Show Class Shields BaseType "Archon Kite Shield" "Mosaic Kite Shield" Rarity = Rare ItemLevel >= 73 SetFontSize 42 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 200 SetBorderColor 163 141 109 Show DropLevel >= 62 Class Shields Rarity = Rare ItemLevel >= 83 SetFontSize 38 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 163 141 109 Show DropLevel >= 62 Class Shields Rarity = Rare ItemLevel >= 73 SetFontSize 38 SetTextColor 255 255 119 SetBorderColor 163 141 109 Hide Class Shields Rarity = Rare ItemLevel >= 68 SetFontSize 33 SetTextColor 255 255 119 SetBorderColor 163 141 109 Show Class Shields Rarity = Rare SetFontSize 38 SetTextColor 255 255 119 SetBorderColor 163 141 109 # Body Armours Show DropLevel >= 62 Class "Body Armours" Rarity = Rare ItemLevel >= 84 SetFontSize 38 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 Show DropLevel >= 62 Class "Body Armours" Rarity = Rare ItemLevel >= 72 SetFontSize 38 SetTextColor 255 255 119 Show DropLevel >= 56 Class "Body Armours" Rarity = Rare ItemLevel >= 84 SetFontSize 36 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 Show DropLevel >= 56 Class "Body Armours" Rarity = Rare ItemLevel >= 72 SetFontSize 36 SetTextColor 255 255 119 Hide Class "Body Armours" Rarity = Rare ItemLevel >= 68 SetFontSize 33 SetTextColor 255 255 119 Show Class "Body Armours" Rarity = Rare SetFontSize 36 SetTextColor 255 255 119 # Helmets Show Class Helmets BaseType "Bone Helmet" Rarity = Rare ItemLevel >= 84 SetFontSize 42 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 255 40 0 220 Show DropLevel >= 62 Class Helmets Rarity = Rare ItemLevel >= 84 SetFontSize 41 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 255 40 0 220 Show Class Helmets BaseType "Bone Helmet" Rarity = Rare SetFontSize 40 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 200 SetBorderColor 255 40 0 220 Show DropLevel >= 62 Class Helmets Rarity = Rare ItemLevel >= 72 SetFontSize 39 SetTextColor 255 255 119 SetBorderColor 255 40 0 220 Show DropLevel >= 43 Class Helmets Rarity = Rare ItemLevel >= 84 SetFontSize 38 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 255 40 0 220 Show DropLevel >= 43 Class Helmets Rarity = Rare ItemLevel >= 72 SetFontSize 38 SetTextColor 255 255 119 SetBorderColor 255 40 0 220 Hide Class Helmets Rarity = Rare ItemLevel >= 68 SetFontSize 33 SetTextColor 255 255 119 SetBorderColor 255 40 0 220 Show Class Helmets Rarity = Rare SetFontSize 38 SetTextColor 255 255 119 SetBorderColor 255 40 0 220 # Gloves Show Class Gloves BaseType "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" Rarity = Rare ItemLevel >= 84 SetFontSize 42 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 255 215 0 Show DropLevel >= 57 Class Gloves Rarity = Rare ItemLevel >= 84 SetFontSize 41 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 255 215 0 Show Class Gloves BaseType "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" Rarity = Rare SetFontSize 40 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 200 SetBorderColor 255 215 0 Show DropLevel >= 57 Class Gloves Rarity = Rare ItemLevel >= 72 SetFontSize 39 SetTextColor 255 255 119 SetBorderColor 255 215 0 Show DropLevel >= 36 Class Gloves Rarity = Rare ItemLevel >= 84 SetFontSize 38 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 255 215 0 Show DropLevel >= 36 Class Gloves Rarity = Rare ItemLevel >= 72 SetFontSize 38 SetTextColor 255 255 119 SetBorderColor 255 215 0 Hide Class Gloves Rarity = Rare ItemLevel >= 68 SetFontSize 33 SetTextColor 255 255 119 SetBorderColor 255 215 0 Show Class Gloves Rarity = Rare SetFontSize 38 SetTextColor 255 255 119 SetBorderColor 255 215 0 # Boots Show Class Boots BaseType "Two-Toned Boots" Rarity = Rare ItemLevel >= 84 SetFontSize 42 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 30 170 255 Show DropLevel >= 58 Class Boots Rarity = Rare ItemLevel >= 84 SetFontSize 41 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 30 170 255 Show Class Boots BaseType "Two-Toned Boots" Rarity = Rare SetFontSize 40 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 200 SetBorderColor 30 170 255 Show DropLevel >= 58 Class Boots Rarity = Rare ItemLevel >= 72 SetFontSize 39 SetTextColor 255 255 119 SetBorderColor 30 170 255 Show DropLevel >= 36 Class Boots Rarity = Rare ItemLevel >= 84 SetFontSize 38 SetTextColor 255 255 119 SetBackgroundColor 74 0 160 SetBorderColor 30 170 255 Show DropLevel >= 36 Class Boots Rarity = Rare ItemLevel >= 72 SetFontSize 38 SetTextColor 255 255 119 SetBorderColor 30 170 255 Hide Class Boots Rarity = Rare ItemLevel >= 68 SetFontSize 33 SetTextColor 255 255 119 SetBorderColor 30 170 255 Show Class Boots Rarity = Rare SetFontSize 38 SetTextColor 255 255 119 SetBorderColor 30 170 255 # Section: == 03 - Unique items - thanks to Neversink for unique-tier-list from last economy update Show LinkedSockets >= 5 Rarity = Unique SetFontSize 45 SetTextColor 175 96 37 SetBackgroundColor 255 255 255 SetBorderColor 74 230 58 PlayAlertSound 1 250 Show Sockets = 6 Rarity = Unique SetFontSize 45 SetTextColor 175 96 37 SetBackgroundColor 255 255 255 SetBorderColor 255 0 0 PlayAlertSound 1 250 Show BaseType "Stibnite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Silver Flask" "Void Axe" "Prophecy Wand" "Jewelled Foil" "Royal Axe" Cutlass "Sorcerer Boots" "Occultist's Vestment" "Crusader Boots" "Rawhide Boots" "Ezomyte Tower Shield" "Deicide Mask" "Glorious Plate" "Ezomyte Burgonet" "Assassin's Garb" Rarity = Unique SetFontSize 45 SetTextColor 175 96 37 SetBackgroundColor 255 255 255 SetBorderColor 255 200 0 PlayAlertSound 1 250 Show BaseType "Granite Flask" "Bismuth Flask" "Fiend Dagger" "Imperial Staff" "Carnal Sceptre" "Siege Axe" "Abyssal Axe" "Sacrificial Garb" "Ritual Sceptre" "Judgement Staff" "Vaal Sceptre" "Imperial Maul" Steelhead "Terror Maul" "Jingling Spirit Shield" "Savant's Robe" "Gladiator Plate" "Vaal Regalia" "Archon Kite Shield" "Legion Gloves" "Raven Mask" "Champion Kite Shield" "Nightmare Bascinet" "Clasped Mitts" "Penetrating Arrow Quiver" "Two-Stone Ring" "Gold Ring" "Crystal Belt" "Citrine Amulet" "Ebony Tower Shield" "Onyx Amulet" "Goathide Boots" Rarity = Unique SetFontSize 42 SetTextColor 175 96 37 SetBackgroundColor 255 255 255 SetBorderColor 255 200 0 PlayAlertSound 1 250 Show Rarity = Unique SetFontSize 39 SetTextColor 175 96 37 SetBackgroundColor 255 255 255 SetBorderColor 175 96 37 PlayAlertSound 1 250 # Section: == 04 - Jewels and Gems Show Class Jewel Rarity = Rare SetFontSize 41 SetTextColor 255 255 119 SetBackgroundColor 0 128 0 SetBorderColor 255 255 119 PlayAlertSound 4 200 Show Class Jewel Rarity <= Magic SetFontSize 39 SetTextColor 255 255 255 SetBackgroundColor 0 128 0 SetBorderColor 184 218 242 # Quality gems Show Quality > 0 Class Gems BaseType Enlighten Empower Enhance Portal "Detonate Mines" "Added Chaos Damage" "Item Quantity" "Vaal Breach" SetFontSize 45 SetTextColor 255 255 255 SetBackgroundColor 27 162 155 SetBorderColor 255 200 0 PlayAlertSound 4 200 Show Quality > 0 Class Gems BaseType Vaal SetFontSize 41 SetTextColor 255 255 255 SetBackgroundColor 27 162 155 SetBorderColor 210 0 0 PlayAlertSound 4 200 Show Quality >= 10 Class Gems SetFontSize 41 SetTextColor 255 255 255 SetBackgroundColor 27 162 155 SetBorderColor 255 255 255 PlayAlertSound 4 200 Show Quality > 0 Quality < 10 Class Gems SetFontSize 39 SetTextColor 255 255 255 SetBackgroundColor 27 162 155 PlayAlertSound 4 200 # Non-quality gems Show Class Gems BaseType Enlighten Empower Enhance Portal "Detonate Mines" "Added Chaos Damage" "Item Quantity" "Vaal Breach" SetFontSize 41 SetTextColor 27 162 155 SetBackgroundColor 0 0 0 SetBorderColor 255 255 255 PlayAlertSound 4 200 Show Class Gems BaseType Vaal SetFontSize 41 SetTextColor 27 162 155 SetBackgroundColor 0 0 0 SetBorderColor 210 0 0 Show Class Gems BaseType "Cast wh" "Cast on" "Curse On" Greater Chain Cluster Multistrike "Spell Echo" "Increased Area" "Elemental Pro" SetFontSize 36 SetTextColor 27 162 155 SetBackgroundColor 0 0 0 170 Hide Class Gems SetFontSize 34 SetTextColor 27 162 155 SetBackgroundColor 0 0 0 170 # Section: == 05 - Currency-like items # Currency Show Class Currency BaseType "Mirror of Kalandra" "Exalted Orb" "Divine Orb" "Eternal Orb" SetFontSize 45 SetTextColor 0 0 0 SetBackgroundColor 255 200 0 SetBorderColor 255 255 119 PlayAlertSound 6 300 Show Class Currency BaseType "Gemcutter's Prism" "Regal Orb" "Vaal Orb" "Orb of Regret" "Chaos Orb" "Blessed Orb" "Orb of Scouring" "Cartographer's Sextant" "Cartographer's Seal" "Unshaping Orb" SetFontSize 43 SetTextColor 0 0 0 SetBackgroundColor 255 200 0 PlayAlertSound 5 290 Show Class Currency BaseType "Cartographer's Chisel" "Orb of Fusing" "Orb of Alchemy" "Orb of Chance" "Jeweller's Orb" SetFontSize 41 SetTextColor 255 200 0 SetBackgroundColor 0 0 0 SetBorderColor 255 200 0 PlayAlertSound 2 220 Show Class Currency BaseType "Chromatic Orb" "Orb of Alteration" "Orb of Augmentation" "Glassblower's Bauble" SetFontSize 41 SetTextColor 255 200 0 SetBackgroundColor 0 0 0 PlayAlertSound 8 170 Show Class Currency BaseType "Orb of Transmutation" "Blacksmith's Whetstone" SetFontSize 39 SetTextColor 255 200 0 SetBackgroundColor 0 0 0 Show Class Currency BaseType "Armourer's Scrap" "Alchemy Shard" "Alteration Shard" "Portal Scroll" "Scroll of Wisdom" "Transmutation Shard" "Scroll Fragment" SetFontSize 37 SetTextColor 255 200 0 SetBackgroundColor 0 0 0 Show Class Currency BaseType "Silver Coin" Prophecy SetFontSize 41 SetTextColor 74 0 160 200 SetBackgroundColor 200 200 200 SetBorderColor 255 255 255 PlayAlertSound 2 220 Show Class Currency BaseType "Remnant of Corruption" "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium" SetFontSize 45 SetTextColor 0 0 0 SetBackgroundColor 255 165 0 SetBorderColor 255 0 0 PlayAlertSound 5 290 Show Class Currency BaseType "Wailing Essence" "Screaming Essence" "Shrieking Essence" "Deafening Essence" SetFontSize 43 SetTextColor 0 0 0 SetBackgroundColor 255 165 0 SetBorderColor 255 255 119 PlayAlertSound 2 220 Show Class Currency BaseType "Muttering Essence" "Whispering Essence" "Weeping Essence" SetFontSize 41 SetTextColor 0 0 0 SetBackgroundColor 255 165 0 SetBorderColor 255 255 119 PlayAlertSound 8 170 Show Class Currency BaseType "Splinter of" SetFontSize 41 SetTextColor 210 0 0 SetBackgroundColor 200 200 200 SetBorderColor 255 255 255 PlayAlertSound 2 220 Show Class Currency BaseType "Blessing of" SetFontSize 45 SetTextColor 210 0 0 SetBackgroundColor 255 165 0 SetBorderColor 255 255 255 PlayAlertSound 6 300 Show Class Currency BaseType "Perandus Coin" SetFontSize 41 SetTextColor 0 0 0 SetBackgroundColor 231 180 120 SetBorderColor 74 0 160 200 PlayAlertSound 2 220 # Divination cards - thanks to Neversink for card-tier-list from last economy update Show Class "Divination Card" BaseType "The Wolf's Shadow" SetFontSize 41 SetTextColor 255 255 255 SetBackgroundColor 30 144 255 SetBorderColor 255 255 255 PlayAlertSound 8 170 Show Class "Divination Card" BaseType "House of Mirrors" "The Doctor" "The Fiend" "Hunter's Reward" "The Dragon's Heart" "Mawr Blaidd" "The Last One Standing" "The Offering" "The Ethereal" "The Queen" "Abandoned Wealth" "The Brittle Emperor" "The Immortal" "The Artist" "Wealth and Power" "Pride Before the Fall" "The Enlightened" "The King's Heart" "Bowyer's Dream" "The Hunger" "The Celestial Justicar" "Spark and the Flame" "Emperor of Purity" Polymath SetFontSize 45 SetTextColor 255 255 255 SetBackgroundColor 30 144 255 SetBorderColor 255 255 255 PlayAlertSound 6 300 Show Class "Divination Card" BaseType "Chaotic Disposition" "The Void" "The Cartographer" "The Dapper Prodigy" "The Vast" "The Dark Mage" "Last Hope" "The Valkyrie" "The Sephirot" "The Hoarder" "The Chains that Bind" "The Warlord" "The Aesthete" "Saint's Treasure" "The Thaumaturgist" Heterochromia "The Porcupine" "The Stormcaller" "The Soul" SetFontSize 41 SetTextColor 255 255 255 SetBackgroundColor 30 144 255 SetBorderColor 255 255 255 PlayAlertSound 5 290 Show Class "Divination Card" BaseType "The Road to Power" "The Arena Champion" "The Gladiator" "Glimmer of Hope" "The Tyrant" "The Union" "The Risk" "The Trial" "Scholar of the Seas" "Lucky Deck" Humility "The Penitent" "The Surveyor" "Lysah's Respite" "The Inventor" "The Jester" "Vinia's Token" Rats "The Wrath" Hope "Treasure Hunter" "The Explorer" "The Body" "The Encroaching Darkness" "Jack in the Box" "The Traitor" "Valley of Steel Boxes" "Wolven King's Bite" Wretched "The Opulent" "Might is Right" "The Fletcher" "The Forsaken" "The Formless Sea" "The Demoness" "Time-Lost Relic" "The Wolf" "Earth Drinker" Standoff "Merciless Armament" SetFontSize 41 SetTextColor 255 255 255 SetBackgroundColor 30 144 255 SetBorderColor 255 255 255 PlayAlertSound 2 220 Show Class "Divination Card" BaseType "Carrion Crow" "Other Cheek" Hermit "King's Blade" "Thunderous Skies" "Metalsmith's Gift" "The Inoculated" "The Rabid Rhoa" "The Scarred Meadow" "The Scholar" SetFontSize 34 SetTextColor 255 255 255 SetBackgroundColor 30 144 255 SetBorderColor 255 255 255 Show Class "Divination Card" SetFontSize 41 SetTextColor 255 255 255 SetBackgroundColor 30 144 255 SetBorderColor 255 255 255 PlayAlertSound 8 170 # Section: == 06 - Maps and fragments # Map fragments Show BaseType "Offering to the Goddess" "Mortal Hope" "Sacrifice at Midnight" "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key" "Fragment of the Phoenix" "Fragment of the Minotaur" "Fragment of the Chimera" "Fragment of the Hydra" Breachstone SetFontSize 45 SetTextColor 255 255 255 SetBackgroundColor 210 0 0 SetBorderColor 255 192 203 PlayAlertSound 6 300 Show Class "Map Fragments" Leaguestones SetFontSize 42 SetTextColor 255 255 255 SetBackgroundColor 210 0 0 SetBorderColor 255 192 203 PlayAlertSound 5 290 # Top-tier Maps Show DropLevel >= 79 Class Maps Rarity = Rare SetFontSize 45 SetTextColor 255 255 119 SetBackgroundColor 150 0 0 SetBorderColor 255 255 119 PlayAlertSound 6 300 Show DropLevel >= 79 Class Maps Rarity = Magic SetFontSize 45 SetTextColor 184 218 242 SetBackgroundColor 150 0 0 SetBorderColor 184 218 242 PlayAlertSound 6 300 Show DropLevel >= 79 Class Maps Rarity = Normal SetFontSize 45 SetTextColor 255 255 255 SetBackgroundColor 150 0 0 SetBorderColor 255 255 255 PlayAlertSound 6 300 # High-tier Maps Show DropLevel >= 74 Class Maps Rarity = Rare SetFontSize 43 SetTextColor 255 255 119 SetBackgroundColor 150 0 0 SetBorderColor 255 255 119 PlayAlertSound 5 290 Show DropLevel >= 74 Class Maps Rarity = Magic SetFontSize 43 SetTextColor 184 218 242 SetBackgroundColor 150 0 0 SetBorderColor 184 218 242 PlayAlertSound 5 290 Show DropLevel >= 74 Class Maps Rarity = Normal SetFontSize 43 SetTextColor 255 255 255 SetBackgroundColor 150 0 0 SetBorderColor 255 255 255 PlayAlertSound 5 290 # High-tier Maps Show DropLevel >= 74 Class Maps Rarity = Rare SetFontSize 43 SetTextColor 255 255 119 SetBackgroundColor 150 0 0 SetBorderColor 255 255 119 PlayAlertSound 5 290 Show DropLevel >= 74 Class Maps Rarity = Magic SetFontSize 43 SetTextColor 184 218 242 SetBackgroundColor 150 0 0 SetBorderColor 184 218 242 PlayAlertSound 5 290 Show DropLevel >= 74 Class Maps Rarity = Normal SetFontSize 43 SetTextColor 255 255 255 SetBackgroundColor 150 0 0 SetBorderColor 255 255 255 PlayAlertSound 5 290 # Mid-tier Maps on low tiers Show DropLevel >= 71 Class Maps Rarity = Rare ItemLevel < 79 SetFontSize 41 SetTextColor 255 255 119 SetBackgroundColor 150 0 0 SetBorderColor 255 255 119 PlayAlertSound 2 220 Show DropLevel >= 71 Class Maps Rarity = Magic ItemLevel < 79 SetFontSize 41 SetTextColor 184 218 242 SetBackgroundColor 150 0 0 SetBorderColor 184 218 242 PlayAlertSound 2 220 Show DropLevel >= 71 Class Maps Rarity = Normal ItemLevel < 79 SetFontSize 41 SetTextColor 255 255 255 SetBackgroundColor 150 0 0 SetBorderColor 255 255 255 PlayAlertSound 2 220 # Mid-tier Maps on high tiers Show DropLevel >= 71 Class Maps Rarity = Rare SetFontSize 37 SetTextColor 255 255 119 SetBackgroundColor 150 0 0 SetBorderColor 255 255 119 Show DropLevel >= 71 Class Maps Rarity = Magic SetFontSize 37 SetTextColor 184 218 242 SetBackgroundColor 150 0 0 SetBorderColor 184 218 242 Show DropLevel >= 71 Class Maps Rarity = Normal SetFontSize 37 SetTextColor 255 255 255 SetBackgroundColor 150 0 0 SetBorderColor 255 255 255 # Low-tier Maps on early levels Show Class Maps Rarity = Rare ItemLevel < 74 SetFontSize 40 SetTextColor 255 255 119 SetBackgroundColor 150 0 0 SetBorderColor 255 255 119 PlayAlertSound 8 170 Show Class Maps Rarity = Magic ItemLevel < 74 SetFontSize 40 SetTextColor 184 218 242 SetBackgroundColor 150 0 0 SetBorderColor 184 218 242 PlayAlertSound 8 170 Show Class Maps Rarity = Normal ItemLevel < 74 SetFontSize 40 SetTextColor 255 255 255 SetBackgroundColor 150 0 0 SetBorderColor 255 255 255 PlayAlertSound 8 170 # Low-tier Maps on high-tiers Show Class Maps Rarity = Rare SetFontSize 36 SetTextColor 255 255 119 SetBackgroundColor 150 0 0 SetBorderColor 255 255 119 Show Class Maps Rarity = Magic SetFontSize 36 SetTextColor 184 218 242 SetBackgroundColor 150 0 0 SetBorderColor 184 218 242 Show Class Maps Rarity = Normal SetFontSize 36 SetTextColor 255 255 255 SetBackgroundColor 150 0 0 SetBorderColor 255 255 255 # Section: == 07 - Simple stuff (chancing and recipes) # Chance bases Show BaseType "Sorcerer Boots" "Leather Belt" Rarity = Normal ItemLevel >= 84 SetFontSize 41 SetTextColor 255 255 255 SetBackgroundColor 74 0 160 SetBorderColor 255 255 255 Show BaseType "Sorcerer Boots" "Leather Belt" Rarity = Normal SetFontSize 36 SetTextColor 255 255 255 SetBackgroundColor 175 96 37 220 SetBorderColor 255 255 255 # Chisel recipe bases Show Quality >= 14 BaseType "Stone Hammer" "Rock Breaker" Gavel Rarity = Magic SetFontSize 36 SetBackgroundColor 128 128 128 SetBorderColor 255 255 255 Show Quality >= 5 BaseType "Stone Hammer" "Rock Breaker" Gavel Rarity = Normal SetFontSize 36 SetBackgroundColor 128 128 128 SetBorderColor 255 255 255 Show BaseType "Stone Hammer" "Rock Breaker" Gavel Rarity = Normal SetFontSize 35 SetBackgroundColor 128 128 128 # normal/magic RGB items Hide Height >= 3 Width = 2 SocketGroup RGB Rarity <= Magic SetFontSize 34 SetBackgroundColor 150 0 0 SetBorderColor 74 230 58 Show SocketGroup RGB Rarity <= Magic SetFontSize 36 SetBackgroundColor 150 0 0 SetBorderColor 74 230 58 # white items with 20% quality Hide Quality = 20 Height >= 3 Width = 2 Rarity = Normal SetFontSize 33 SetBorderColor 255 255 255 Show Quality = 20 Rarity = Normal SetFontSize 35 SetBorderColor 255 255 255 # Section: == 08 - Normal & Magic items for crafting # hide bad jewelry bases Hide Class Amulets Belts Rings BaseType "Unset Ring" "Paua Ring" ItemLevel >= 30 SetFontSize 26 SetBorderColor 255 192 203 Hide Class Amulets Belts Rings BaseType "Cloth Belt" "Coral Amulet" "Coral Ring" ItemLevel >= 30 SetFontSize 26 SetBorderColor 255 192 203 # Iron Ring for recipes Hide Class Amulets Belts Rings BaseType "Iron Ring" Rarity <= Magic SetFontSize 30 SetTextColor 0 0 0 SetBackgroundColor 128 128 128 SetBorderColor 255 192 203 # Jewelry for crafting Show Class Amulets Belts Rings BaseType "Blue Pearl Amulet" "Marble Amulet" "Steel Ring" "Opal Ring" "Vanguard Belt" "Crystal Belt" ItemLevel >= 84 SetFontSize 43 SetBackgroundColor 74 0 160 SetBorderColor 255 192 203 Hide Class Amulets Belts Rings ItemLevel >= 84 SetFontSize 41 SetBackgroundColor 74 0 160 SetBorderColor 255 192 203 Show Class Amulets Belts Rings BaseType "Blue Pearl Amulet" "Marble Amulet" "Steel Ring" "Opal Ring" "Vanguard Belt" "Crystal Belt" ItemLevel >= 75 SetFontSize 41 SetBackgroundColor 74 0 160 200 SetBorderColor 255 192 203 Hide Class Amulets Belts Rings ItemLevel >= 75 SetFontSize 34 SetBorderColor 255 192 203 # Weapons Hide Class Claws Staves Swords Axes Maces Bows BaseType "Gemini Claw" "Fancy Foil" "Jewelled Foil" "Spiraled Foil" "Dragoon Sword" "Behemoth Mace" "Siege Axe" "Vaal Hatchet" "Runic Hatchet" "Eternal Sword" "Tiger Hook" "Vaal Axe" Fleshripper "Lion Sword" "Vaal Greatsword" "Exquisite Blade" "Coronal Maul" "Eclipse Staff" "Judgement Staff" Lathi Maelstr "Harbinger Bow" ItemLevel >= 83 SetFontSize 39 SetBackgroundColor 74 0 160 SetBorderColor 0 170 0 Hide Class Daggers Wands Sceptres Shields BaseType Kris Skean "Demon Dagger" Ambusher "Sambar Sceptre" "Void Sceptre" "Opal Sceptre" "Carnal Sceptre" "Vaal Sceptre" "Platinum Sceptre" "Abyssal Sceptre" "Crystal Sceptre" "Profane Wand" "Prophecy Wand" "Tornado Wand" "Opal Wand" "Imbued Wand" "Demon's Horn" "Omen Wand" "Serpent Wand" "Crystal Wand" ItemLevel >= 83 SetFontSize 39 SetBackgroundColor 74 0 160 SetBorderColor 208 32 144 # Armour pieces Hide Class Shields BaseType "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Titanium Spirit Shield" "Harmonic Spirit Shield" "Vaal Spirit Shield" ItemLevel >= 84 SetFontSize 39 SetBackgroundColor 74 0 160 SetBorderColor 208 32 144 Hide Class Shields BaseType "Archon Kite Shield" "Mosaic Kite Shield" ItemLevel >= 84 SetFontSize 39 SetBackgroundColor 74 0 160 SetBorderColor 163 141 109 #Disabled Block Start #Show # DropLevel >= 62 # Class "Body Armours" # ItemLevel >= 84 # SetFontSize 33 # SetBackgroundColor 74 0 160 #Disabled Block End Hide Class Helmets BaseType "Bone Helmet" ItemLevel >= 84 SetFontSize 41 SetBackgroundColor 74 0 160 SetBorderColor 255 40 0 220 Hide DropLevel >= 62 Class Helmets ItemLevel >= 84 SetFontSize 39 SetBackgroundColor 74 0 160 SetBorderColor 255 40 0 220 Hide Class Gloves BaseType "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" ItemLevel >= 84 SetFontSize 41 SetBackgroundColor 74 0 160 SetBorderColor 255 215 0 Hide DropLevel >= 57 Class Gloves ItemLevel >= 84 SetFontSize 39 SetBackgroundColor 74 0 160 SetBorderColor 255 215 0 Hide Class Boots BaseType "Two-Toned Boots" ItemLevel >= 84 SetFontSize 41 SetBackgroundColor 74 0 160 SetBorderColor 30 170 255 Hide DropLevel >= 58 Class Boots ItemLevel >= 84 SetFontSize 39 SetBackgroundColor 74 0 160 SetBorderColor 30 170 255 # Section: == 09 - Flasks # Quality flasks for Glassblower's recipe Show Quality >= 10 Class Flasks SetBackgroundColor 54 100 146 170 SetBorderColor 184 218 242 Hide Quality < 10 Class Flasks ItemLevel >= 72 SetFontSize 26 SetBackgroundColor 0 0 0 80 SetBorderColor 184 218 242 Show Quality > 0 Class Flasks SetBackgroundColor 54 100 146 170 SetBorderColor 184 218 242 # Utility flasks pseudo-tier border highlight Show Class "Utility Flasks" BaseType "Granite Flask" "Jade Flask" "Diamond Flask" "Sulphur Flask" "Basalt Flask" "Silver Flask" SetBackgroundColor 54 100 146 170 SetBorderColor 231 180 120 Show Class "Utility Flasks" BaseType "Quicksilver Flask" "Quartz Flask" "Aquamarine Flask" "Bismuth Flask" "Stibnite Flask" SetBackgroundColor 54 100 146 170 SetBorderColor 50 230 100 Show Class "Utility Flasks" SetBackgroundColor 54 100 146 170 SetBorderColor 136 136 255 # Regular Flasks Leveling Progression Show DropLevel >= 60 Class "Life Flasks" "Mana Flasks" "Hybrid Flasks" SetBackgroundColor 54 100 146 170 SetBorderColor 208 32 144 Show DropLevel = 50 Class "Hybrid Flasks" ItemLevel <= 70 SetBackgroundColor 54 100 146 170 SetBorderColor 208 32 144 Hide DropLevel < 60 Class "Life Flasks" "Mana Flasks" "Hybrid Flasks" ItemLevel >= 60 SetFontSize 26 SetBackgroundColor 0 0 0 80 SetBorderColor 208 32 144 Show DropLevel = 30 Class "Hybrid Flasks" ItemLevel <= 50 SetBackgroundColor 54 100 146 170 SetBorderColor 208 32 144 Hide DropLevel < 40 Class "Life Flasks" "Mana Flasks" "Hybrid Flasks" ItemLevel >= 40 SetFontSize 26 SetBackgroundColor 0 0 0 80 SetBorderColor 208 32 144 Show DropLevel = 20 Class "Hybrid Flasks" ItemLevel < 40 SetBackgroundColor 54 100 146 170 SetBorderColor 208 32 144 Hide DropLevel < 30 Class "Life Flasks" "Mana Flasks" "Hybrid Flasks" ItemLevel >= 30 SetFontSize 26 SetBackgroundColor 0 0 0 80 SetBorderColor 208 32 144 Show DropLevel = 10 Class "Hybrid Flasks" ItemLevel < 30 SetBackgroundColor 54 100 146 170 SetBorderColor 208 32 144 Hide DropLevel < 12 Class "Life Flasks" "Mana Flasks" ItemLevel >= 18 SetFontSize 26 SetBackgroundColor 0 0 0 80 SetBorderColor 208 32 144 Show Class "Life Flasks" "Mana Flasks" ItemLevel < 18 SetBackgroundColor 54 100 146 170 SetBorderColor 208 32 144 Show Class "Life Flasks" "Mana Flasks" "Hybrid Flasks" SetBackgroundColor 54 100 146 170 SetBorderColor 208 32 144 # Section: == 10 - Leveling Show Class Amulets Belts Rings Rarity <= Magic ItemLevel <= 45 SetBorderColor 255 192 203 Show Class Quivers ItemLevel <= 45 SetBorderColor 231 180 120 Show LinkedSockets >= 4 Class "Two Hand" Staves Bows ItemLevel <= 45 SetBorderColor 0 170 0 Show LinkedSockets >= 4 Class Helmets ItemLevel <= 45 SetBorderColor 255 40 0 220 Show LinkedSockets >= 4 Class Gloves ItemLevel <= 45 SetBorderColor 255 215 0 Show LinkedSockets >= 4 Class Boots ItemLevel <= 45 SetBorderColor 30 170 255 Show LinkedSockets >= 3 Class Daggers Wands Sceptres ItemLevel <= 45 SetBorderColor 208 32 144 Show LinkedSockets >= 3 Class "One Hand" Claws ItemLevel <= 45 SetBorderColor 0 170 0 Show LinkedSockets >= 3 Class Shields BaseType "Spirit Shield" ItemLevel <= 45 SetBorderColor 208 32 144 Show LinkedSockets >= 3 Class Shields ItemLevel <= 45 SetBorderColor 163 141 109 Show Class Daggers Wands Sceptres ItemLevel <= 22 SetBorderColor 208 32 144 Show Class Claws Staves Swords Axes Maces Bows ItemLevel <= 22 SetBorderColor 0 170 0 Show Class Helmets ItemLevel <= 22 SetBorderColor 255 40 0 220 Show Class Gloves ItemLevel <= 22 SetBorderColor 255 215 0 Show Class Boots ItemLevel <= 22 SetBorderColor 30 170 255 Show Class Shields BaseType "Spirit Shield" ItemLevel <= 22 SetBorderColor 208 32 144 Show Class Shields ItemLevel <= 22 SetBorderColor 163 141 109 Show ItemLevel <= 22 # Section: == 11 - Default stuff Show Class "Quest Items" BaseType "Shaper's Orb" SetFontSize 45 Show Class "Quest Items" SetFontSize 41 Show Class Labyrinth SetFontSize 43 SetBorderColor 50 230 100 Show Class Microtransactions "Hideout Doodads" # possible Warband items highlight Hide Identified True Class Daggers Wands Sceptres Rarity = Magic SetFontSize 41 SetBackgroundColor 0 0 0 SetBorderColor 208 32 144 Hide Identified True Class Claws Staves Swords Axes Maces Bows Rarity = Magic SetFontSize 41 SetBackgroundColor 0 0 0 SetBorderColor 0 170 0 Hide Identified True Class Helmets Rarity = Magic SetFontSize 41 SetBackgroundColor 0 0 0 SetBorderColor 255 40 0 220 Hide Identified True Class Gloves Rarity = Magic SetFontSize 41 SetBackgroundColor 0 0 0 SetBorderColor 255 215 0 Hide Identified True Class Boots Rarity = Magic SetFontSize 41 SetBackgroundColor 0 0 0 SetBorderColor 30 170 255 # hide everything unworthy Hide Class Amulets Belts Rings SetFontSize 26 SetBackgroundColor 0 0 0 80 SetBorderColor 255 192 203 Hide Class Quivers SetFontSize 26 SetBackgroundColor 0 0 0 80 SetBorderColor 231 180 120 Hide Class Daggers Wands Sceptres SetFontSize 26 SetBackgroundColor 0 0 0 80 SetBorderColor 208 32 144 Hide Class Claws Staves Swords Axes Maces Bows SetFontSize 26 SetBackgroundColor 0 0 0 80 SetBorderColor 0 170 0 Hide Class Helmets SetFontSize 26 SetBackgroundColor 0 0 0 80 SetBorderColor 255 40 0 220 Hide Class Gloves SetFontSize 26 SetBackgroundColor 0 0 0 80 SetBorderColor 255 215 0 Hide Class Boots SetFontSize 26 SetBackgroundColor 0 0 0 80 SetBorderColor 30 170 255 Hide Class Shields BaseType "Spirit Shield" SetFontSize 26 SetBackgroundColor 0 0 0 80 SetBorderColor 208 32 144 Hide Class Shields SetFontSize 26 SetBackgroundColor 0 0 0 80 SetBorderColor 163 141 109 Hide Class "Body Armours" SetFontSize 26 SetBackgroundColor 0 0 0 80 # Failsafe - show and alert something unknown to filter Show SetFontSize 45 PlayAlertSound 4 200

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